![]() ![]() Buttons on the D-Pad can be held to change between sound banks. Selecting file 1, 2, or 3 may place you instantly in the World Entrance with two Espios.Level numbers in the save files do not render properly.Controls are reversed ( Up moves down, Down moves up).The save menu is in an earlier state than the title and is very buggy: A + B + C + Start will exit the Jam Out menu. Selecting "No Save" will start the game normally. ![]() ![]() Incredibly bare bones at this point there's an empty slot after Knuckles (likely meant for Tails, see below) and the player has the option to choose Heavy and Bomb, which are only Combi Catcher characters in the final. The Combi Catcher is even more barebones, not even a level instead, whenever the player exits the hub to the right, this screen pops up the first question mark is Mighty, the second question mark is unselectable (again, likely Tails) and the third question mark is Espio upon selecting your partner, a level select popup.Ī strange oddity occurs in this prototype. Normally, selecting the "TIME ATTACK" option on the title screen brings you to the prototype's usual rudimentary character select menu and the "ATRACTION SELECT" screen. But very rarely, for reasons still unknown, selecting this option will occasionally boot into an unused menu specifically for "TIME ATTACK". ![]()
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